Wake Tech's Fall graduation ceremonies are set for 9 a.m. and 12 p.m. Saturday on Scott Northern Wake Campus. Family and friends unable to attend in person can watch the ceremonies live online.
The Simulation and Game Development curriculum provides a broad background in simulation and game development with practical applications in creative arts, visual arts, audio/video technology, creative writing, modeling, design, programming, and management.
Students will receive hands-on training in design, 3D modeling, animation, level design software engineering and programming for the purpose of creating simulations and games.
The Simulation and Game Development curriculum provides a broad background in simulation and game development with practical applications in creative arts, visual arts, audio/video technology, creative writing, modeling, design, programming and management.
Students will receive hands-on training in design, 3D modeling, software engineering, database administration and programming for the purpose of creating simulations and games.
Graduates should qualify for employment as designers, artists, animators, programmers, database administrators, testers, quality assurance analysts, engineers and administrators in the entertainment industry, the health care industry, engineering, forensics, education, NASA and government agencies.
Business for SGD is the final in a series of four step certificates toward the simulation and game development degree. This certificate introduces students to the business development side of the industry, the audio/video career field and tackles advanced topics in programming and art.
This certificate prepares students for an entry-level positions as a level designer within the simulation or video game industry.
The mobile game development certificate prepares students with skills needed to build games or simulations for mobile devices. This certificate focuses primarily on Apple devices and secondarily the Android market.
The Simulation and Game Development Modeling and Animation certificate focuses on the skills needed for an entry-level artist within the simulation or video game industry. Training includes 3D modeling, animation and character development.
Fundamentals I is the first in a series of four step certificates toward the Simulation and Game Development associate degree. This certificate introduces design, texturing, traditional art and programming basics, as well as what to expect with a career in simulation or video game development.
Fundamentals II is the second in a series of four step certificates toward the Simulation and Game Development degree. This certificate covers topics in 3D modeling, documentation and advanced design principals and introduces programming languages used in the industry.
The Simulation and Game Development Production certificate focuses on skills needed for entry-level positions in the production side of game development or simulation. Course material includes training for management of a production team, business, development, design and documentation.
This certificate prepares students for an entry-level programming position within the simulation or video game industry.
Quality Assurance is the third in a series of four step certificates toward the simulation and game development degree. This certificate focuses on skills required for a position as a quality assurance tester in the simulation or video game industry.
This certificate focuses on training students in the creation and integration of 3D art assets and tools into the simulation and game development pipeline.
Wake Tech's Technical Animation Certificate prepares students to create assets using 3D data capture and advanced animation techniques.